- March 31, 2026
Apps
Android Developers Blog: Media3 1.10 is out
- By Agoku.com
- . March 31, 2026
We are continuing to expand the media3-ui-compose-material3 module to help you build Compose UIs for playback. We’ve added a new Player Composable that combines a ContentFrame
New Tools and Improvements for Android 17
- By Agoku.com
- . March 28, 2026
Posted by Robert Clifford, Developer Relations Engineer and Manjeet Rulhania, Software Engineer A pillar of the Android ecosystem is our shared commitment to user trust.
Android Developers Blog: Contact Picker: Privacy-First Contact Sharing
- By Agoku.com
- . March 25, 2026
Posted by Roxanna Aliabadi Walker, Senior Product Manager Privacy and user control remain at the heart of the Android experience. Just as the photo picker
Balancing openness and choice with safety
- By Agoku.com
- . March 22, 2026
Posted by Matthew Forsythe, Director Product Management, Android App Safety Android proves you don’t have to choose between an open ecosystem and a secure one. Since announcing updated
Get inspired and take your apps to desktop
- By Agoku.com
- . March 19, 2026
Posted by Ivy Knight, Senior Design Advocate, Android We’re thrilled to announce major updates to our design resources, giving you the comprehensive guidance you need to
Android Developers Blog: Room 3.0
- By Agoku.com
- . March 16, 2026
Posted by Daniel Santiago Rivera, Software Engineer The first alpha of Room 3.0 has been released! Room 3.0 is a major breaking version of the
Expanding our stage for PC and paid titles
- By Agoku.com
- . March 13, 2026
Posted by Aurash Mahbod, VP and GM, Games on Google Play Google Play is proud to be the home of over 200,000 games—many of which
Elevating AI-assisted Android development and improving LLMs with Android Bench
- By Agoku.com
- . March 10, 2026
Posted by Matthew McCullough, VP of Product Management, Android Developer We want to make it faster and easier for you to build high-quality Android apps,
Instagram and Facebook deliver instant playback and boost user engagement with Media3 PreloadManager
- By Agoku.com
- . March 7, 2026
Existing Complexities Previously, Meta used a combination of warmup (to get players ready) and prefetch (to cache content on disk) for video delivery. While these
Android devices extend seamlessly to connected displays
- By Agoku.com
- . March 4, 2026
Posted by Francesco Romano, Senior Developer Relations Engineer on Android We are excited to announce a major milestone in bringing mobile and desktop computing closer